Rocket Science VFX is an internationally recognized studio, collaborating with top tier film and TV clients to design and create compelling stories and images.  Our credits include Hannibal, Resident Evil: The Final Chapter, Hell on Wheels, Killjoys, and The Expanse.

FX TD Artist (Crowd)

Job Description:

Work within a collaborative team environment, contributing efficient design, develop, implement techniques and system approaches to create crowd simulations FX shots.
Integrate the techniques and systems into the pipeline flow

Requirements:

  • At 2+ years experience in a live-action VFX Environment or Crowd TD with a solid understanding of pipeline flow.
  • Proficient with some or all of the following: Maya, Dynamics, Houdini FX, MEL scripting, Python, Nuke.
  • Experience with industry crowd simulation: Massive, Golaem
  • Creative sensibilities with a strong understanding of real world physics.
  • A strong eye for detail and natural motion. An ability to make shots look great.
  • Ability to multitask, prioritize and problem solve in a fast paced environment
  • A team player with excellent communication skills.

To Apply:
Please send an email to HR10@rsvfx.com with your current status, resume, a link to your demo reel and breakdowns.

We are always interested in meeting motivated and talented artists.